Thursday, 23 March 2017

My thoughts on 'Computer Game Studies, Year One' by Espen Aarseth

Computer Game Studies


To those who believe computer game studies are to be renounced this article may be able to persuade you otherwise. To me though it means much more. Going through history is all well, but to get a point across you need to look at the now and how it has changed the world either for the better or for the worse.



In Aarseths post he mentions how games are like normal medias such as Texts or Films, but they are something that is to be 'played'. He continues to mention many other comparisons to games such as 'hypertext' etc. These don't matter too much as I believe he nailed it in the coffin with the idea that the minor medias such as texting or film aren't anything near what he wishes games to be. 'Games are both objects and process' This quote taken from the sub genre 'A cognitive, communication revolution' is the best quote I found in the text. The reasoning behind this is that it's down to the player or person whether or not to objectify it or make it a reality. The player themselves are the ones who determine the success or the failure of a game, movie, text or any type of media. As soon as we stop listening or paying attention it will disappear. Given people still believe that games aren't to be studied or produced is unproductive in the way the world is evolving, especially around the new medias such as Twitter, Facebook & more. 

If you believe that games aren't to be studied and produced at a higher quality, you need to re-educate yourself to understand how the world works and how we're moving into a era of where people would rather fixate on the imaginary rather than seeing their world be destroyed around them.

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